Erkenfried Von Himmel

Description:

Character Information

  • Name: Erkenfried Von Himmel
  • Player: Seiji Kato
  • Nationality: Eisen
  • Profession: Noble
  • Memberships:
  • Experience: 40/54xp (p191)
  • Reputaion: 7
  • Virtue: Self-Control
  • Hubris: Trusting
  • Wounds:
    • Light Wounds: 6
    • Heavy Wounds:

Traits

  • Brawn: 2
  • Finesse: 3
  • Wits: 2
  • Resolve: 2
  • Panache: 2

Backgrounds

  • Hunted: Avoid entanglements with children of vengeful nobles. (The Destiny Spread – Future – Three of Swords)
  • Obligation: Saved a girl when observed her being dragged into a carriage against her will. Swore to aid noble if he ever needed it. (The Destiny Spread – Present – Seven of Swords)
  • Special: Must make Resole test, TN20 to avoid interfering in a situation involving a bully. (The Destiny Spread – Past – Two of Staves)

Advantages

  • Indomitable Will: [0pts] (The Destiny Spread – Past – Two of Staves)
  • Dracheneisen: [0pts] Daggar [0pts] (The Destiny Spread – Present – Seven of Swords)
  • Dracheneisen: [20pts] Zweihander [6pts]
  • School: [25pts] Drexel (p85-87, Eisen Book)
  • Noble: [5pts] (p137)
  • Academy: [2pts] (p130)
  • Language: Castillian(1/2), Vendel [1pts] (p135-136)

Reputation

Civil Skills

  1. Sailor: (p146)
    • Balance: 1 (Basic)
    • Climbing: 1 (Basic)
    • Knotwork: 1 (Basic)
    • Rigging: 1 (Basic)

Martial Skills

  1. Swordsman School – Drexel: (Dirty Fighting & Heavy Weapon)
    • Disarm (Heavy Weapon) 2 (Advanced)
    • Lunge (Heavy Weapon) 3 (Advanced)
    • Pommel Strike (Heavy Weapon) 3 (Advanced)
    • Exploit Weakness (Heavy Weapon) 2 (Advanced)
    • Apprentice: 2 Known Zweihander Stances & Can use apprentice level abilities listed under each Stance known. +5 to Initiative Total when wielding a Zweihander
    • Stances
      1. The Bittner: Zweihander held at head level, almost like a spear. Defensive. Zweihander deals only 2k2 damage.
        • Apprentice: No need to take Action to reset Zweihander & receive 1 Free Rase to any Parry Active Defense
      2. The Metzger: Zweihander held like a broom, blade pointing down. Offensive. Zweihander deals only 4k3 damage. Passive Defense reduced by 5. Target Active Defense increase by 5.
        • Apprentice: Action Dice are 1 lower (min 1) when Attacking.
  2. Dirty Fighting: (p153-154)
    • Attack (Dirty Fighting): 1 (Basic)
  3. Heavy Weapon: (p155)
    • Attack (Heavy Weapon): 3 (Basic)
    • Parry (Heavy Weapon): 3 (Basic)
  4. Athlete: (p150-151)
    • Climbing: 1 (Basic)
    • Footwork: 3 (Basic)
    • Sprinting: 1 (Basic)
    • Throwing: 1 (Basic)
    • Swimming: 1 (Adv)
    • Swinging: 1 (Adv)
  5. Crossbow: (p153)
    • Attack (Crossbow): 1 (Basic)
    • Fletcher: 1 (Basic)
    • Reload(Crossbow): 1 (Adv)
  6. Firearms: (p154-155)
    • Attack (Firearms): 1 (Basic)
  7. Knife: (p155)
    • Attack (Knife): 1 (Basic)
    • Parry (Knife): 1 (Basic)

Wealth

  • Nobility: Owns property, servants & prestige. Generates 500 Guilders worth of wealth/month.

Equipment

  1. Dracheneisen:
    • Zweihander:
      • Leather Belt: (1g)
    • Knife:
      • Ornamented Sheath: (4g)
  2. Weapons:
    • Flintlock Pistol: (20g)
      • Gunpowder: x20 (1g/10Shots)
      • Lead: x20 (50c/10Shots)
      • Powder Flask: x2 [Holds 10 Shots] (50c)
      • Powder Measure: (1g, 20c)
    • Standard Crossbow: 12g
      • Normal Bolts: x40 (40c/20Bolts)
      • Grappling Bolts: x5 (2g/5Bolts)
  3. Cloths:
    • Fine Cloths: Fine Boots, Fine Cloak, Gentleman’s Coat, Silk Gloves, Wide Brimmed hat, Fancy Jacket, Moneybelt, Fancy Shoes, Silk Suit, Undergarment. (26g)
    • Work Cloths: Fine Boots, Fine Cloak, Plain Coat, Silk Gloves, Wide Brimmed hat, Fancy Jacket, Moneybelt, Fancy Shoes, Vest, Undergarment. (18g, 40c)
  4. Transportation:
    • Riding Horse: 60g, p166
      • Bit & Bridle: 5g
      • Horse Blanket: 50c
      • Saddle Bags: 5g
      • Saddle Blanket: 50c
      • War Saddle: 30g
  5. Miscellaneous:
    • Backpack: (7c)
    • Bandages: 3 (1g/3)
    • Bedroll: (1g, 25c)
      • Blanket: (1g)
      • Pillow: (50c)
    • Climbing gloves: (2g)
    • Compass: (1g)
    • Lantern: (2g)
      • Lamp Oil: 1 hour (10c/hour)
    • Messkit: (3g)
    • Rope: 50’ (1g)
    • Soap: (2g)
    • Salted Provisions: 1 Week (1g/week)
    • Tent: 2-man (10g)
  6. Food & Lodging:
    • Brandy: x2 (2g/Bottle)
    • Tea: x2lb (5g/1 lb)
  7. Tools:
    • Whetstone: (1g)
Bio:

Young and vibrant, Erkenfried has always believed that the strong should protect the weak and bullies should never be tolerated. Ever since he was a young boy he stood up for these beliefs, which has cost him a few teeth in the past, but that has never dissuaded him.
His interest in the Zweihander from a young age gave his parents the warns they needed to realise what his likely adult passions would include. Enrolled in the Drexel school of swordsmanship, he was of adequate of skill, but without any huge talent. However, his determination to improve himself and master his chosen sword school means he does have promise.
The young man shares a fascination with many other areas of weaponry, though his continued determination to learn a wide variety of skills means that he has yet to fully concentrate on anything bar his swordsmanship.

Erkenfried Von Himmel

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